Hello,
Today I’ve been trying to create a simulator arc effect, but a little more advanced, like this one in Candy Collecting Simulator:
Example
It has a gradient effect that I found cool and would like to implement in my projects, the problem is that when I use images in Beams they get a strange line, or when I don’t use them, they go in the wrong direction.
First Try
The result
As you can see there, there is a noticeable and annoying line that doesn’t fit the transparency, in which case I’m using images to achieve this effect, and I’ve tried to reimport about 5 different gradients and all caused it.
First, I will explain as I did. I used two beams and two attachments, both beams share the same attachments, the only thing that changes in their properties is the size of the curve, where one CurveSize is positive and the other negative, so creating a circle, maybe I’m wrong .
Properties
Gradient_Try_1.rbxm (31.5 KB)
Second Try
The Result
In this case, I tried to solve it by not using images, and just a sequence of numbers for transparency, but another problem arises then, the orientation is not correct, but I can’t solve it either.
Properties
Gradient_Try_2.rbxm (31.4 KB)
Sorry it was not so clear, I tried to explain as best I can as I am not a Roblox Special Effects Expert. If you know another totally different solution for that, I’d love to know!