HD Admin TP Commands conflict with Teleporters

Hello everyone. We have encountered a problem, ;to and ;bring commands conflict with teleports on the map.
And yes, I am sure that it’s teleports who break TP commands, we already tested that by removing Teleport Manager from Server Script Service.
In short, every time when I try to use ;to or ;bring commands, me or player just gets teleported into some random place, I did not find anything in common with broken TP position. BUT if am close to the player, like 5 studs or so, I get teleported without any issues. We already tried to put script into the teleports itself, it didn’t helped.
Anyone know the cause of that?
Script:

-- Locals.
local CollectionService = game:GetService("CollectionService")
local WaitTime = 1
local Teleporters = workspace:FindFirstChild("Teleporters")
local Cooldown = 2

-- Set up function for each teleporter.
local function Initialize(Hitbox)

-- Set up Debounce.

local Debounce = Instance.new("BoolValue",Hitbox)
Debounce.Name = 'Debounce'
Debounce.Value = false

-- Set up what happens when teleporter is touched.

Hitbox.Touched:Connect(function(Object)
	
	-- Check if debounce is enabled.
	
	if Debounce.Value then return end
	Debounce.Value = true
	print('Firing Teleport')
	
	-- Check if is a person
	
	local Humanoid = Object.Parent:FindFirstChild('Humanoid')
	local HumanoidRootPart = Object.Parent:FindFirstChild('HumanoidRootPart')
	
	if not Humanoid then
		
		-- Cancelling teleport so teleporter doesn't break.
		
		Debounce.Value = false
		warn('Checked for Humanoid. Humanoid not found. Cancelling Teleport.')
		
		return
	else
		print('Humanoid Found. Resuming Teleport.')
		wait(WaitTime)
		local Other = nil
		
		-- Discover destination and teleport player there.
		
		if string.find(Hitbox.Name, '1') then
			local Part1 = string.gsub(Hitbox.Name, "1", "")
			local Part2 = Teleporters:FindFirstChild(Part1..'2')
			
			Part2:FindFirstChild('Debounce').Value = true
			Other = Part2:FindFirstChild('Debounce')
			HumanoidRootPart.Position = Part2.Position
		elseif string.find(Hitbox.Name, '2') then
			local Part1 = string.gsub(Hitbox.Name, "2", "")
			local Part2 = Teleporters:FindFirstChild(Part1..'1')
			
			Part2:FindFirstChild('Debounce').Value = true
			Other = Part2:FindFirstChild('Debounce')
			HumanoidRootPart.Position = Part2.Position
		end
		wait(Cooldown)
		
		-- Set up for next .Touched event.
		
		Debounce.Value = false
		Other.Value = false
	end
end)
end

-- Ready up each teleporter

for _,Teleporter in pairs(CollectionService:GetTagged("Teleporter")) do
	Initialize(Teleporter)
end

-- Ready up new teleporters

CollectionService:GetInstanceAddedSignal("Teleporter"):Connect(Initialize)

Hey ive been having the same problem did you find a fix?