[Head Hunting] Blocky Anthro Characters

Disclaimer: I am not hiring anyone at the moment, I am looking to see who I can hire when I have the funds to do so.


Hello guys, I’m a 1/2 done from finishing my zombie game and I’m already starting to plan my next game out – which I won’t be sharing details with you on until after I’ve officially started it – and I for my game I will need anthropomorphic characters (because the game is strictly an anthro game) and I’m looking to see who all is willing to make me some blocky anthropomorphic characters that will work with R15. An example of what I’m looking for: (Courtisty of MyCheeze)

The specific species of anthros I am most interested in paying for are:

  • Fox
  • Cat
  • Generic K-9
  • Rhino
  • Elephant
  • Lizard
  • Dragon (Wings are necessary, the left and right wings need to be their own objects and the inner and outer parts must be able to be two different colors.)
  • Tiger
  • Bear
  • Chicken
  • Generic Bird (Not a chicken)
  • Pig

All of those anthro’s must be blocky (think of Minecraft) and have a tail that can be animated and contains NO meshes, if you need a mesh make a union. (With the exception for cylinder and sphere meshes those may be used sparsely.)
No injected unions are allowed to be used. All unions must also be un-unionable, I will accept no excuse of “oh it was unionable before, but not now.” nonsense either.

I will be paying whomever (Individual or a group) that makes all of the characters a nice amount of 3,000R$ and will throw on another R$7,000 if you make a nice stripped variant of their bodies, head and tails. (Wings don’t have to be stripped unless you want to, but I’m not paying extra.)

If you have any questions you may ask them here, and remember I am not hiring anyone right now, I am only creating this thread to see who all will be interested in making these characters when I have the funds to do so and R15 is publicly released for all to use.


EDIT: You also have a total part/union limit of 30 per character.

EDIT2: I am only looking for 3D modelers now.

(Hey look, it’s me naked.)

I suppose I could help you out later. What is the criteria on the blocky-ness? I can see that it’s more akin to “Minecraft fan video CFrame-blocky”, but is there any detail limit? Do use of lots of blocks override curves/slants?

EDIT: I’m referring to complex shapes, mostly the heads.
EDIT 2: Would it be possible to upload more example images, for reference?

For the heads:

For the body, I’m fine with normal proportions for all of the animals except for the Rhino, Elephant, Pig and Bear, the heavy weights, I would like those to look a little bit more muscular or fattier, though I’ll leave how you do that up to you, just gotta be blocky-ish and works on an R15 rig.

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