I am trying to import a character model of my own from a plugin but every time I do the head keeps being imported inside the torso. Is there a way to fix this?
I tried to find help on YouTube and searched it on google for more feedback but there was nothing.
You need to write a script to place the characters heads back into place and then you have to run the game and copy the models and paste them after you stop running the game.
Script:
local charactersThatNeedToBeFixed = workspace.Folder:GetChildren();
for i,v in pairs(charactersThatNeedToBeFixed) do
v.Head.Position += Vector3.new(0, .5, 0);
end
@Mini_StampyYT52
This is a common issue that is easily fixable with one and only simple solution:
When this happens, rejoin the place, the head should reattach to its normal position instead of the torso’s.
@B2ontwitch
This isn’t a good idea as it is a waste of resources of the server, plus is completely useless as it can be fixed without a script
Main Cause of Issue:
The Issue Itself isn’t the plugin, it only happen’s when the Character is trying welded Hairs, Accessories, etc.