I almost gave up multiple times while making it, but eventually it all came together and I’m very proud of how it turned out! This is what the raw render looked like:
wow that looks really good! I can never get the lighting down in my renders
but you said you did all the lighting in a photo editing program? including the fire???
thats impressive the backround looks really good and doesnt just look like an image I love all the lighting and also did you just use a fire image for the flaming pumpkin? I thought that was a fire simulation
thank you so much! I hope these address your questions:
all of the surface lighting (except for the skeleton bones) in the render was done in blender using an HDRI and invisible emission objects, but I enhanced the lighting a lot in photoshop
the background is all photo manipulation and I pretty much drew in the lighting with the brush tool
yeah fire was just 2 pngs and some editing in photoshop
I hope this helps and I really appreciate the compliments!
if you’re talking about blender lamps, I just prefer using emission objects over them because I’m more used to them and they’re easier for me to understand. I’m sure area, sun, and point lamps could create the same effects I wanted, but I just chose emission objects instead
This is amazing, I love all the detail, especially the light of the moon. a few things:
The detail on the mountain is a bit weird, at first glance I thought the headless horseman was a giant! (It looks too much like a mountain, and not a mound/hill)
The background doesn’t blend well with the foreground. I can see how you tried to fix this with lighting, but maybe add a few more hills?