I might just be a little bit slow but im confused on why this is not working. Does anyone have any suggestions. Or a way they can improve upon this?
Why are you putting a humanoid inside a boat/raft model? Usually, Humanoids are use for players/NPCs. If you want to make a health bar for a model, use a number value, and decrease it if the boat gets damaged, or use attributes.
But don’t use humanoids for these things.
Note: Don’t put scripts inside a humanoid, keep them in the character please.
@JAcoboiskaka1121 is right. You have to make your own health system for non player/NPC things. This could just be as simple as putting an IntValue or NumberValue in the part to keep track of the health.
If you want to visualize the part’s health like with players, you’ll also have to make your own healthbar using a BillboardGui inside the part, then update it with GetPropertyChangedSignal(“Value”).
Is there any documentation or tutorials that you know of that can help me understand and or use attributes / values to create a health system?