if not Keys.S and not Keys.W then
ExpectedGyroCFrame = CFrame.new(Mainpart.CFrame.LookVector) -- here where I should get the lookvector and make a cframe from it
Athingy = 0
end
It has nothing to do with that…
The trouble is that
When it turns, it goes back to the CFrame based on position.
I want it when you rotate, it doesn’t goes back.
The CFrame will rotate to the look vector without any rotation.