Help and advice on making group rank clothing giver

Forgive me if this is off topic for this thing or whatever as this is my first proper forum post, But how would this be possible?

Im wondering how i could make a system that automatically gives people hats and clothes depending on what team they join and the rank they have in a set group.

So how would this be possible and how could i make this easy to edit?

This involves basic scripting like a whitelist table, events and some other stuffs.

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OR:

Within the scope of the example given in the API, you’d then want to wait for the character to spawn:

And when the player has spawned, you can iterate through the character model and find the shirt & pants and furthermore change the “ShirtTemplate” to whatever you want.

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First u would need to use this function, to get the rank, depending on the rank returned or nil if not in the group u can perform ur actions:

u can place the function on player added adding a value of the rank group, so on character added, or in a script inside startercharacter, wait for the value, then iterate the character children to change clothes or clone ur hat into the character, also u can use InsertService with loadAssets to load hats from id in game without needing to have them loaded in the game.

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