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What do you want to achieve?
I want to make a ScreenGui that I have be centered on a part in the workspace. I want to avoid using SurfaceGuis since they are unable to render text very small. -
What is the issue?
The issue is that on different devices and screen shapes, the scale needed to put the gui in the right place is different. Here is a video demonstrating how it normally works vs. when you use a different screen shape:
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What solutions have you tried so far?
I am using Scale rather than Offset for positions and sizes of the Gui, and I have a UIAspectRatioConstraint to keep the Aspect Ratio of the Gui the same.
The whole set up is pretty simple as it is, but I can provide screenshots of workspace, code samples, etc. if needed. Thanks for your time, hope you can help.