Hello DevForum
I am trying to make a code executor for myself, but I dont want to use loadstring to achieve it
Oh and this executor is a plugin,
Any idea how to run scripts in Edit Mode WITHOUT LOADSTRING?
I have tried to use TestService:Run(), but it always lags me out.
There is this magical thing called the command bar. It lets you run scripts while editing or testing with a higher security level than normal scripts or localscripts. It should be at the bottom of your screen already. If it’s not, View > Command Bar
A plugin using loadstring wont affect your games security whatsoever
Even if the game itself used loadstring, you would have to do this to make it dangerous
That’s quite a necrobump there. And you’re wrong, the code which compiles scripts is intentionally missing from the client, so native loadstring won’t work regardless of what hacks they are in possession of.
That’s not loadstring, it’s some other form of code execution. They might call it loadstring because it does the same thing, and of course a skid wouldn’t know better.