Hello everyone! I’m currently working on a big project that is a singleplayer story/adventure game. Me and my team are planning to make a bog story with multiple choices. We have everything in mind of how to make all these things, but we have no ideia how to make what’s more important, the save game.
What i want achieve
As we are using a lot of scripts, where as the player advances in story other script is activated, I wanted save the game at the ending of one of these scripts, so when the player joins again, he returns “at the same position he left” with the scripts that had already been executed, executed and the following ones already enabled. Also with some changes already scriptes made, like if theres’s a folder in Replicated Storage with 10 parts in it, when the player joins again, it will still have 10 parts.
Sorry for a such long post, but I want to be very specific on what I want to achieve.
Here’s a ulgy illustration of what I want: