Help creating a shrinking zone/storm barrier

  1. What do you want to achieve? Keep it simple and clear!
    Trying to create a shrinking zone that will deal damage to players who enter the zone like the ones seen in battle royale games such as Fortnite, Apex Legends, Warzone, and PUBG.

  • What I am trying to achieve with my storm
  1. What is the issue? Include screenshots / videos if possible!
    I have tried using various different methods to create this shrinking zone such as using a giant circular mesh with a hole in the middle, trying the same thing but with a union, and using Archimedes to create a circular barrier that expands into the middle but they all have their problems.

Giant Mesh/Union - After the mesh/union has fully shrunken down the inside of the zone has also shrunken significantly which is not what I want to achieve as I need the zone to fill the entire map and not just a small part of it.


  • fully shrunken down mesh

Archimedes Parts - After the zone has shrunken in, when a player steps into the zone, the player can only see a portion of the zone as it is all made up of individual parts which means as the zone shrinks the transparency will also appear as it is getting higher.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have looked at other topics related to this one but they all just don’t seem to work properly or I am just not implementing them correctly.
    Storm/Barrier for battle royale game
    Best way to make barrier/storm? For battle royale game
  • other topics I’ve read
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Did you look at the official BR example game? The Storm | Roblox Creator Documentation

Download that game and see how it does it. Feel free to make another post or just a follow up comment if you need help with understanding the code it provides.

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Yes! Thank you! I think I can make this work for mine too.

1 Like