I want to achieve a ragdoll that is “animated.” By this I mean the character will cower when falling and things like that. Some games that have what I am referencing to:
Neighborhood War Remake [ALPHA] - Roblox (TW: EXTREME GORE)
I’ve tried multiple times using methods that I have gained from certain developers and I have tried researching on the forums but there isn’t much on the topic. My method that I have tried:
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Create a clone of the character that isn’t ragdolled and make it invis
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Ragdoll the original character and play animation on cloned character
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Add spring constraints into colliders on character and make them attach to the animated
character so the visible character is trying to always move to the animated character
That is what I have done but there have been many physics issues and even without the issues, it never looked right.
TW: Blood
This was an old project where I’ve first tried making animated ragdolls:
https://gyazo.com/ba425724fde0c93f60bbe827627ce60f
Any help and tips would be appreciated!!! I have been itching at this topic for so long with no answer