im making a space game where i can learn the scale of universe like the ones in videos but the problem arise when i have a black hole where the there is nothing with the black hole except that it has a tiny reflection from the sun which is clearly not there so to fix this i tried making the time to night then i had a different problem where the sky goes away when its night so is there any possible way to totally disable sky?
If you want to disable the reflections from the sun, use a material with no reflections like Neon or use a MeshPart and use a SurfaceAppearance with a pure black (or white?) specular map. If you use Neon, you can also use Bloom in lighting and set size and everything to 0 to disable neon glow, since neon uses the glow from BloomEffects.
but i cant do that since im trying to get a black hole-ish effect im using inverted glass material to get that effect but seems like glass have reflection
Just, to be clear. I do not think this is a Scripting issue. So, I would suggest changing the category into #help-and-feedback:game-design-support since it’s about Lighting.
So, you have to select, Lighting. Then, you would have to insert in a new Sky after than you would have to disable CelestialBodiesShown
When you do that, the Moon and the Sun would disappear from the Sky. Then, you can lower down the brightness, if you do not want to lower down the brightness.
You can use the neon method, which is something like the images, I’m showing.
You can always add a Texture, and change up the material.
You can also, change the Lighting setting to Compatibility which would most likely prevent a reflection and remove shadows. but it would remove shadows. If you don’t want that follow the options above.
Additionally, you can use ViewportFrames to still render lighted objects (since setting Brightnesss to 0 obviously makes everything dark). This isn’t the case with glass material, sadly, since glass doesn’t render in ViewportFrames, so the black hole has to be in the real world with everything else in the ViewportFrame if you want other lit objects.