Help figuring out particles

Hello I am trying to make a kamehameha charging effect but i am having problems trying to get it to look the way I want it to

Here is how I want it to look:

Here is how it looks so far:
image

I think whats going wrong is pretty self explanatory but the problem is that i cant get the rectangle shaped particles to point towards the center and my ray shapes are not rotating around the object like in above. I also want to know how to make it where instead of the particles spawning from inside to outside, I could make it outside to inside.

I am very new to using particle emitter, your help would be very appreciated (please give step by step detail instructions on how)

Thank you

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maybe add an attachment in the part then add the perticle emmitter in the attachment try that

that was actually the first thing i made sure to do after looking at a basic tutorial image

Unfortunately I don’t think making particles point to a specific position is possible with a single particle emitter.

To achieve an effect similar to the one in the image you could:

  1. Locally create multiple attachments/parts containing billboard guis and manually tween each one based on how you want it to move
  2. Step 2 put with parts and surface guis
  3. Create multiple particle emitters that each emit in a different direction with the rotation of the particles manually set so that they each face the center of the orb

Basically achieving this effect wouldn’t be easy and would probably at least require some minimal scripting to look good