Help Find Default Camera Angle

Hello, im making it where when ur character is tired they go into a third person camera and it works, but when they stop being tired i need them to go into there original camera position before tired mode, any help to find it?

i do this to make the person go into third person.


function ThirdPerson()
	Player.CameraMaxZoomDistance = 12.5
	Player.CameraMinZoomDistance = 12.5

	Player.CameraMaxZoomDistance = CAMERA_MAX_ZOOM_DISTANCE
	Player.CameraMinZoomDistance = CAMERA_MIN_ZOOM_DISTANCE

	local FieldOfView = {FieldOfView = DefaultFieldOfView} --To reset FOV
	local CameraOffset = {CameraOffset = Vector3.new(0, 0, 0)} --To reset camera offset

	TweenService:Create(CurrentCamera, CameraTweenInfo, FieldOfView):Play()
	TweenService:Create(Humanoid, CameraTweenInfo, CameraOffset):Play()	
end

Hello there, Could you explain it in more detail? Do you mean as in the Camera will reset so the player can freely move it about?

If you mean making it so the player can freely move their camera about again, Have you tried using

Local Cam = workspace.CurrentCamera

Cam.CameraType = "Custom"