Help finding the angle at which a part is facing

I just need to know how to find the angle at which the plane is concentrated at.

here’s a diagram I made to show what I mean:

As you can see, plane 2 is going up at a 45 degree angle, I need help finding a way to calculate this using a script.

Do parts have any angle properties? I know CFrames or Vector3s will be involved somewhere in this.

Any help is much appreciated thanks!

1 Like

You can probably use BasePart.Orientation for this

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