When finding the direction of a 2D vector, you do it like this:
But what if you want to find the direction of a vector that isn’t coming from the origin like this:
(Not sure if this is the right category to post this in)
When finding the direction of a 2D vector, you do it like this:
Vectors don’t come with a pre-defined coordinate system. The vector is the direction. I’m not sure what you mean.
If I understand the question correctly–First it looks like you have two vectors, but I can’t
see the tail(s).
Just subtract the tail coordinates from the head/tip, and use the new tip as your origin-translated
vector.