Help forcing parts to render

Hello everyone,

I want to make waypoints for a game that the player can see from anywhere. However, since they are parented to parts that aren’t rendered if the player’s graphics setting is low, and these waypoints are thousands of studs apart, they disappear when the player is too far. Is there any way to force the player to render these specific parts at all times?

Thanks!

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If you use a BillBoardUi, you can create a 2D image that renders at the Adornee’s Position

Enable AlwaysOnTop for your GUIs, they will always appear no matter how far away they are im pretty sure

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I fixed this, for anyone that has this issue, you group the adornee parts together and set the ModelStreamingMode of the group to “Persistent”. This makes the parts always load. You can find the documentation here: Content Streaming | Documentation - Roblox Creator Hub

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