The issue I have is, with DeveloperProducts I can use PromptProductPurchase(Player, ID) and ProductPurchaseDecision, but if I try doing something the same with Gamepasses it doesn’t matter of whichever button the player clicks it still gives the notification. Since even if I do it properly using PromptGamePassPurchaseFinished:Connect() it gives a notification even if I press “Cancel” or “Ok”
DeveloperProduct
(After Checking if its the DeveloperProduct button clicked)
Gamepass
(After Checking if its the right Gamepass button clicked)