[help] gui glitch

@arc_ticc, i just want to say you that you are on the false topic categoric. This should me moved in #help-and-feedback:scripting-support and not here. The #help-and-feedback:game-design-support is only for asking a feedback or ask what we can improve, but the other is for asking this sort of problems.

@arc_ticc if you are working with scales then you forgot that the studio viewport frame, that let you see the workspace, has another scale as in game. This is caused because in studio you have others windows that occupy the whole device windows, but in Roblox you use the whole device window and the GUI then just change dimension to adapt the scale to the device window. I recommend you to see the GUI property‘s. If you want that i help you, then just say send me one picture: can you send the hierarchical position of your whole GUI. I want to know if you are using the Black GUI as Background and if you then inserted the Text GUI as child from Background. If this was the case then just set the scale to (1,0, 1,0). So you make sure that it fit the complete Background.

What you do need to make:
Set the anchor point to 0.5 as @GalaxyGourmet has say,
Set the Position to (0.5, 0, 0.5, 0),
Set the Size to (1,0, 1,0), but only if you the textlabel was a child of the Background GUI (i mean the Black GUI),
And finally, if you not have make this, then make the whole textlabel the child from Black GUI.

Edit:

Ok, this looks that you need to Play around with the scale and hierarchical parent and child thing.

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Scripting Support is intended for support on scripts, it literally shows that in it’s name. This is a GUI, not a script. Moving it there would make it not related to scripting and support for it.

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Then send this to the GUI categoric, the #help-and-feedback:art-design-support.

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That’s intended for support on art, such as GFX and such. This is clearly game design, as GUI is part of the game, and thus it is not art. But it does mention UI design, so it’s probably better to move it over there.

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