I’ve had a script for 50 cars to arrange their parts individually and give their properties individually.
When I looked in the actual developer page I saw the code below:
So I copied it.
local part = script.Parent
-- The properties to set
-- This will make the part light and bouncy!
local density = .3
local friction = .1
local elasticity = 1
local frictionWeight = 1
local elasticityWeight = 1
-- Construct new PhysicalProperties and set
local physProperties = PhysicalProperties.new(density, friction, elasticity, frictionWeight, elasticityWeight)
part.CustomPhysicalProperties = physProperties
Now I look at the properties of my baseparts and the order is rearranged in this fashion
density
friction
frictionWeight
elasticity
elasticityWeight
Will I have to go back to rearrange everything again?? Please tell me i dont