Help importing a Blender animation to Roblox

I want to import a Blender animation to Roblox. I’m using Den_S plugin and Blender 2.79. Here’s how the animation looks in Blender. Here’s how it looks in Roblox. The Roblox animation has an offset in both arms and legs compared with the Blender animation. However, I’m not sure how to fix it. Here’s what I did to create this result.

  1. Created R6 rig with Rig Builder. Deleted the face, centered in the map (Hrp had Position: 0, 3, 0) and rotated the rig to look to world front.

  2. Used blender add-on to import the R6 rig to Blender.

  3. Created a running animation. The animation was not created by me. I don’t know how to use Blender, but the person that made it is not familiarized with Roblox.

  4. Imported the animation to Roblox Studio using Den_S plugin “Import animation” option.

I’m sharing the Roblox place, the Blender file and the Blender exported animation data below. Any tips on how to eliminate that offset on the animation would be appreciated.

running_new_v2.blend (604.2 KB)
Animation.txt (8.4 KB)
R6.rbxl (31.2 KB)