[HELP] Lighting changes in bulk

Hello so I have a little problem with some of my city lamps

I added a point light to my lamps but when I did it I was with the lighting in day clocktime, so when I made the city nightime I realized the lamps didn’t have enough light, but increasing the range fixed it.

My problem is that I already placed +200 lamps

How I want it to look like (but all the lamps)

So basically, is there any way to change all the light settings in bulk? the models have multiple parts and sub parents. so opening each one of them and then selecting each point light prob inst the best solution

Any help or info is appreaciated!

2 Likes

I don’t think there are any roblox provided tools to assist you with this. However, I have 2 ideas that might be able to help.

Firstly, you could try using the PartPicker plugin to find all of the “Meshes/lampglass” parts, and then “Right Mouse Button>Select All Children”. This would allow you to select all of the PointLights inside your lamps at once, so you could then edit the properties of every one at the same time.

The other option that comes to mind, is to use the studio command bar to find all PointLights in the workspace, and edit their properties.

For instance:

for _, Object in pairs(workspace:GetDescendants()) do
if Object:IsA("PointLight") then
--edit certain property
Object.Range = 10
Object.Brightness = 3
end
end

Hope one of these methods works for you!

4 Likes

I suggest searching for point light and selecting them all, when you do that, just change the properties, it changes them all.

2 Likes

Hey! Thank you so much, the PartPicker method was the best, worked perfectly and fixed my problem.
The command probably works too but as I have more pointlights in the world then its not going to be working as expected.

1 Like