Help making a good Zombie Rush-like game

Salutations Developers! I am working on a Zombie Rush like game but I need tips for making it a better game. How should I make the guns? How should I add rounds?

i would say whatever gui for the ammo rounds is fine at long as it shows the amount in the mag and stuff clearly enough, i would make the visuals appealing, no obby-like gui on the side and look serious (well if you’re making a silly game then otherwise), if you want realism add some gore, if you want players coming back you gotta give them an objective for them to grind, if you want to make it look satisfying give player more visuals for them to have an adrenaline rush at.

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Should I model my own gun or should I use a mesh ( Like a weapon that is made by Roblox but I can remove the scripts and make my own scripts.

if it is an fps then use an model for animations, if not then use an mesh for lazy reload animation, the player is seeking zombies not animations, so a bit of fps off-camera reloading won’t hurt :wink:

A weapon like this one: Sword of the Epicredness - Roblox

oh if its a sword then just animate the player’s arms and stuff, for the modeling i would pefer using a mesh