Help making a vr vignette

I need a vr vignette as I am making a vr fps with fast movement

In vr you cant use a gui properly so instead it is like a billboard which follows you around

I have thought about putting an object in front of the camera and having the gui there but many issues pop up (clipping though walls and not reaching the entire fov)

This is a very important part of my game so please let me know of anything thank you!

No, you cannot. The Billboard idea is the closest you can get to a vignette, but using ScreenGuis won’t work. Roblox’s VR is currently very poor.

sorry meant cant

lol text here to let me post lol

Oh. Then I suggest putting a part in front of the player’s head with the vignette image, but this will also sometimes create clipping issues.

I see, I was actually thinking about the viewportframe but realised thats a gui too XD, ill give it a try and see how it goes, any suggestions to get the fov of the headset and convert that into studs and set the size of the gui to cover the entire fov?

Not sure, but you can try to play with it.

Ok thanks, Ill get to that tonight :slight_smile:

Sorry for the late reply but i have been searching for ages and cant seem to find a way to get the fov / resolution for the life of me, all i can think of is to manually calibrate which wont work well, I cant find a vr game in roblox with vignette too which makes me think its impossible ;-;

I have found this @octav20071 CoreGui | Roblox Creator Documentation

I’m not understanding how to use this could you help?

Sorry bud. Search more.

I have came up of a way using a hollow ball and decals and putting the ball at the head, i will test this later on