Help Making an Old Roblox Car Compatible with the New Physics Engine

Hello everyone! I’m looking for a way to make this old Roblox car model compatible with the new physics engine. I haven’t made any changes or updates yet, as I’m not sure where to start. I’ve been searching for solutions, but I haven’t found anything that works.

If anyone has any tips on how to fix this, I would really appreciate the help. I’m also relatively new to the Roblox Dev Forum, so apologies if anything doesn’t make sense.
Screenshot 2024-11-09 200657

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i think u should make a basic char chassis and then add the car model on top of it afterwards
(the model would be just for decoration and collision detection)

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By that you mean I should construct a modern car and add the old car’s frame on it?

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pretty much. i meant a controllable vehicle that uses raycasting/springs. a car template, if u will. then use welds to add the old car’s body on top of it.

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Thank you! I didn’t think of this. Will use this for my projects.

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