hello everyone! i’m looking for a way to make this old roblox car model compatible with the new physics engine. i’ve been searching for solutions, but I haven’t really found anything that works.
if anyone has any tips on how to fix this, I would really appreciate the help. i’m also relatively new to the Roblox Dev Forum, so apologies if anything doesn’t make sense
i think u should make a basic char chassis and then add the car model on top of it afterwards
(the model would be just for decoration and collision detection)
pretty much. i meant a controllable vehicle that uses raycasting/springs. a car template, if u will. then use welds to add the old car’s body on top of it.