Help making building more immersive (& landscape)

We’ve been working on the west facade (east facade is already finished) from the capitol building for a while now, and it currently doesn’t feel immersive to me. This is what it looks like right now:




![RobloxScreenShot20230407_100413140|690x341, 100%]
(reference)
image


A working day/night transition:


WIP small senate rotunda:

The build doesn’t consume too much memory so I believe it will kind of work on low spec PCs/mobile:

And I can’t decide whether to use smooth terrain or meshparts with the collisions set to Precise. Because while smoothterrain is more precise, it’s more performance demanding while meshparts are less precise and less performance demanding.:
(smooth)


(mesh)

How to make this showcase more immersive for the player? Also, please help me decide which one I should use for the landscape

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Honestly there’s not really any room for improvement the details are astonishing, hell awesome and whatever good you can say. You can improve the lighting for example by changing the sun color to a more yellow/orange color to make it look better, use mesh for the terrain and add a good PBR texture of grass (and make it lighter not like it is in the image) the transition from day to night is a bit too fast

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