I’ve been trying to make a morph GUI recently, and It’s practically finished, I’m just stuck on the morphing script itself. I’ve been using the script below to change the character model, but when I do the camera stays in place instead of moving with the character. Any suggestions on how to get around this?
local Model = game.Workspace.MorphSaves.MorphNameHere
local Morph = Model:Clone()
Morph.Parent = workspace
Morph:MoveTo(player.Character.Torso.Position)
Morph.Name = player.Name
player.Character = Morph
Add a RemoteEvent in ReplicatedStorage, and try implementing the code above in the client, if you are using the server. The camera cannot be manipulated in the server.