Sorry for the vague title. I’m working on this boss fighting game and have made some sort of mock-up for a death animation. The only problem being that the boss will either fall over on its own when pushed or can be pushed over while in its death animation.
I’ve scoured the forum for any sort of simple solution and came across AlignPosition, but that didn’t seem to work, so I’m a little stumped.
Your idea is good, but anchoring the model also stops any animations from playing iirc. There’s also the issue with the boss just falling down by themselves: https://gyazo.com/d0548063f6cf8115e1d24400ecf682c6