I am trying to make a running animation but it looks kinda rigid and want to make it feel more natural. Any tips or suggestions would help!
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One thing that can help is Curving the arms more inward while they are out Infront and more outward while in the back.
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Firts of all, I would recomend you to use moon animator, I recomend you to view this playlist to understand the principles of animation: https://www.youtube.com/playlist?list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd
Watch how this human(oid) runs. Here’s credit btw
Everything is kinda curving and if you watch the gif (in the credits link), you’ll see that everything isn’t linear.
The gif was too laggy to add here.
You can probably search up
“Run Cycle”
and find some more useful references
Yes I am aware that you’re working w/ R6 which limits your ability to make it realistic but you could use EasingStyles
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