ok so in gasa4 it saves your progress even after you leave. for example, if you slap a store worker in the game and leave, something will be different. i was wondering how I could achieve this. i have already tried using leaderstats and datastore, but it never seems to work. is it because datastore doesn’t work in roblox studio or something else?
If the datastore code is correct then do you mind checking if its enabled in the Game Settings?
wait do u mean like api and stuff? yeah all of it is on.
Is your code in a pcall so we can see if something is wrong in the console? Also have you tried testing outside of studio?
ok so ive done a little work and I got this
game.Players.PlayerAdded:Connect(function(player) local private = player:WaitForChild("Private") local test = private.Test if test.Value == true then print(test.Value) end end)
the problem is that it doesn’t print the value even though it’s true. it seems that the datastore is not actually the problem; it’s trying to check the value.
i got it working with badges