Help me in fbx file pls

Hi guys, how are you?

Could you tell me how to make the file I’m importing into Blender’s roblox studio not come in giant size in the .fbx file? When I export in .obj the model comes in normal size, but in .fbx it doesn’t.

This was supposed to be the normal size (I need it in the .fbx to be able to export animation together):

Do I have to fiddle with some of these settings?

Export with Transform>Scale set to 0.01

So the hitbox gets giant

what did you use to upload it? i’ve had that issue with the new mesh importer.
importing it manually via meshpart seemed to do the trick for me :slight_smile:

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