Help me, my model won't move

Here is my code.
I have tried everything but the model never moves.

local larm = script.Parent:FindFirstChild("Left Arm")
local rarm = script.Parent:FindFirstChild("Right Arm")

function findNearestTorso(pos)
	local list = game.Workspace:GetChildren()
	local torso = nil
	local dist = 10000
	local temp = nil
	local human = nil
	local temp2 = nil
	for x = 1, #list do
		temp2 = list[x]
		if (temp2:IsA("Model")) and (temp2 ~= script.Parent) then
			temp = temp2:FindFirstChild("HumanoidRootPart")
			human = temp2:FindFirstChildWhichIsA("Humanoid")
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
				if (temp.Position - pos).Magnitude < dist then
					torso = temp
					dist = (temp.Position - pos).Magnitude
				end
			end
		end
	end
	if torso ~= nil then
		print("Torso found at position: ", torso.Position)
	else
		print("No torso found nearby.")
	end
	return torso
end

while true do
	wait(0.1)
	local target = findNearestTorso(script.Parent.HumanoidRootPart.Position)
	if target ~= nil then
		local humanoid = script.Parent.Humanoid
		print("Current position: ", humanoid.Parent.PrimaryPart.Position)
		print("Moving to target position: ", target.Position)
		humanoid:MoveTo(target.Position)
		humanoid.MoveToFinished:Wait() -- Wait until the movement is finished
		print("After moving, new position: ", humanoid.Parent.PrimaryPart.Position)
	end
end

1 Like

is the model anchored? Select the children in the model and unanchor them

Does it find a target? Add some prints and check the output for what is going on

1 Like