Recently, I shared my game project and sought assistance with lighting. Since then, the game has undergone a complete re-model and is approaching the testing phase. However, I am still facing challenges in achieving the right lighting. Currently, I’m using the default settings, enhanced only with basic atmospheric effects and clouds. Lighting is not my specialty, so I would really appreciate any help or feedback you can offer!
Here are some images of what it currently looks like;
Thank you!