i’ve been scripting for around a year or so the simple question i wanna ask is what type of math is most essential to know when scripting and what i mean by that is topics such as Trigonometry etc.
Hello. Math is really a very crucial topic for all sorts of programming purposes, even in Computer Science Engineering, we prioritise it.
Some topics are more important than others for game development, and some general high school knowledge of specific topics should be sufficient. Specifically, you should focus on:
Complex Numbers and Vectors (Grade 11 to 12)
Some basic idea about tensors, 2-tensors and 3-tensors, Matrices, Determinants and Vectors. (I’d say this is a bit above high school level, but can be independently studied)
Advanced Trigonometry (Grade 12 level)
Relations and Functions (Grade 12 level)
Combinatorics (Grade 11 level)
Discrete Math: Sets, and Probability (Grade 12 level)
Basic calculus and its usage in Mechanics (Grade 11 level)
Statistics (Grade 12 level)
Just brush up on these and development would become way more efficient!