Help me with this Please [Monkey]

Hi everyone,
I’m currently working on a Monkey Obby with a Custom Rig but don’t know how to make the custom walk Animation.
Could anyone help me out with this.

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Not sure what you mean. Do you mean you don’t know how to animate it? You don’t know how to export it? You don’t know how to put it as the main animation?

So when you play Roblox and spawn in the game you have a walk animation.
I want to achieve the same (custom walk jump and idle animations) thing with a custom blender rig .

i have the animations done but dont know how to change them

Did you try importing the blender animations via the Roblox animating plugin?

Could be misunderstood here

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So you have made a walking animation and want to find a way to make it work on mesh deformation rigs? Am i correct?

I have all the Animations done and they work on the Rig, but i don’t know how to make it so when the game is running the walking animation plays.

The Animation works i only dont know how to make it work when playing the game so when you walk the walk animation i made plays

So you just want a script so you can change the Player’s walking animation?

basically thats it
Ignore this to fill it out

Import the animation from blender to roblox, then open up the ROBLOX animator plugin, click on the 3
dots right near the rewind, resume button, etc.)

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Press “Publish to Roblox” to publish your own animation, once you’ve published your own animation you’ll want to click on “Play” and edit the animate script from your own character you’re playing on currently and change one of the links (based on what your character’s movements are) to your own
published animation’s link.

image

Copy the script as well so you won’t lose it, then put it in StarterPlayer > StarterCharacterScripts.
image
(ideally, it’d be better if a scripter would make a script for you that activates your own custom animaton since in main client, it won’t function as intended.)

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This only seems to work inside of studio. In the main client the animations just don’t exist.

Almost forgot to mention that as well, thanks for reminding me though

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