Hitbox do 7 time damage:
here code:
local Rp = game:GetService("ReplicatedStorage")
local Sounds = Rp:WaitForChild("Sounds")
local BattleSounds = Sounds:WaitForChild("BattleSound")
local event = Rp:WaitForChild("Remotes").Dash
local animations = Rp:WaitForChild("Animations")
local function getDMGanimators(eHum)
local getDmgAnimation = animations.Extra
local one = getDmgAnimation.GetDMG1
local two = getDmgAnimation.GetDMG2
local three = getDmgAnimation.GetDMG3
local four = getDmgAnimation.GetDMG4
local getDMGanims = {
['One'] = one,
['Two'] = two,
['Three'] = three,
['Four'] = four
}
local randomAnim = math.random(1,4)
if randomAnim == 1 then
eHum:LoadAnimation(getDMGanims.One):Play()
elseif randomAnim == 2 then
eHum:LoadAnimation(getDMGanims.Two):Play()
elseif randomAnim == 3 then
eHum:LoadAnimation(getDMGanims.Three):Play()
elseif randomAnim == 4 then
eHum:LoadAnimation(getDMGanims.Four):Play()
end
end
local function onDashEvent(Player)
local char = Player.Character
local hrp = char.HumanoidRootPart
local hitboxtime = .1
local hitbox = Instance.new("Part", hrp)
hitbox.Size = Vector3.new(7,6,6)
hitbox.CanCollide = false
hitbox.Massless = true
hitbox.Transparency = 0
hitbox.Material = 'ForceField'
wait(0.5)
local weldz = Instance.new("Weld", hitbox)
weldz.Part0 = hrp
weldz.Part1 = hitbox
weldz.C1 = CFrame.new(-0.000244140625, 4.76837158e-07, 2.99987793, 1, 0, 0, 0, 1, 0, 0, 0, 1)
game.Debris:AddItem(hitbox, hitboxtime)
local damaged = {}
local connection
connection = hitbox.Touched:Connect(function(v)
local eChar = v.Parent
if eChar ~= char and eChar:FindFirstChild("Humanoid") and not damaged[eChar] and eChar:GetAttribute('Blocking') == false then
local eHum = eChar.Humanoid
eHum:TakeDamage(4)
print('Humanoid Take damage!')
local sound = BattleSounds:FindFirstChild("Punch1"):Clone()
sound.Parent = eChar.HumanoidRootPart
sound:Play()
game.Debris:AddItem(sound, 1)
elseif eChar ~= char and eChar:FindFirstChild("Humanoid") and not damaged[eChar] and eChar:GetAttribute('Blocking') == true then
local eHum = eChar.Humanoid
eHum:TakeDamage(0)
print('Humanoid Block Attack!')
local sound = BattleSounds:FindFirstChild("BlockPunch4"):Clone()
sound.Parent = eChar.HumanoidRootPart
sound:Play()
game.Debris:AddItem(sound, 1)
end
end)
end
event.OnServerEvent:Connect(onDashEvent)