Help - Mesh Colors Not Showing

I recently made a few low-poly trees for one of my games and I was looking to export it as an obj file. When I import it into Studio, it is just one solid color instead of the colors shown in the image below. Anyone know how to fix this?

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You need a texture. Colors from Blender won’t export to places like Roblox Studio. You need to UV unwarp your mesh and put the associated colors with the associated geometry. It’ll be simple here since it’s only two colors.

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Ok, thanks. I’ll try that and see if it fixes the problem.

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