Here is the script
local Players = game:GetService("Players")
local humanoid = Players.LocalPlayer.Character.Humanoid
local humanoidDescription = humanoid.HumanoidDescription
-- Load custom emotes
local emoteTable = {
["Turk"] = {5677088129},
["Orange Justice"] = {5730204116},
["Tilt"] = {3360692915},
["Dab"] = {5833589595},
["Infinite Dab"] = {5833577242},
["Orange Justice"] = {5804356311}
}
humanoidDescription:SetEmotes(emoteTable)
CodeProto
(Code)
December 12, 2020, 1:40am
#2
Iāve had the same issue with my game where I use a āStarterCharacterā in the āStarterPlayerā service
Do you know a fix??? i need one badly
CodeProto
(Code)
December 12, 2020, 1:42am
#4
Iāve never used SetEmotes
myself and Iām not quite sure if thatās causing it
I copied the devhub script but i removed some lines.
local humanoid = Players.LocalPlayer.Character.Humanoid
local humanoidDescription = humanoid.HumanoidDescription
-- Load custom emotes
local emoteTable = {
["Hello"] = {3576686446},
["Stadium"] = {3360686498},
["Tilt"] = {3360692915},
["Shrug"] = {3576968026},
["Salute"] = {3360689775},
["Point"] = {3576823880}
}
humanoidDescription:SetEmotes(emoteTable)
-- Equip emotes in a specific order
local equippedEmotes = {"Hello", "Stadium", "Tilt", "Shrug", "Salute", "Point"}
humanoidDescription:SetEquippedEmotes(equippedEmotes)
CodeProto
(Code)
December 12, 2020, 2:02am
#6
I think it only works with ids from roblox emotes and no custom animations but Iām not sure. custom animations donāt have those preview images included too
Okay. I guess iāll make a new emote gui.