HELP NEEDED improving session time

Hi all :wave:

We’d like some advice as to why our game has a low session time (1-2 minutes).

In this game, you escape randomly-generated mazes while battling against other players.

Thank you in advance!

~ NinjaFactory :star2:

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If I had to guess it’d be that there’s no clear progression.

If you don’t mind, could you be more specific?

Whats the point of leveling up and making money?

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Money → Better items
Level → More money + “proof of skill”

We’ve also added an arrow pointing to the shop to make the usage of money more clear :+1:

Is this what you were talking about, or did I misunderstand what you meant?

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Great i see it! I thought the shopping cart was the robux shop so i never clicked it
But beyond that, i think gameplay changes will need to be made. I feel like there’s no urgency / motivation pushing me to play. The maze is just a maze, the only objective is to find the exit. Experiment with traps so you aren’t just running around

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Could you expand on what you mean by the urgency aspect?

Apart from traps, what else could make the gameplay more interesting without sacrificing intuitivity, simplicity, etc.?

For example, what other objectives should there be apart from finding the exit, if the combat system doesn’t suffice?

I don’t know if this would be “simple” but perhaps if there was some sort of map wide obstacle that got more difficult to avoid as the timer goes on, such as maybe enemy spiders spawning, fire spreading, meteors falling, or having some sort of fog start to fill the maze making it harder to see (and thus get out). Could also be a good idea to shelve the combat feature until you get a player base up and running, then re-introduce it as a game mode in the future, as all it really does at the moment is point to the fact the game is dead. People wouldn’t play Call of duty online if they couldn’t find players, even if it was possible to win alone.

All said and done, its personally not my cup of tea, but you got a good start here, and it’s definitely worth being proud of.

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Combat system isn’t in play right now because there aren’t enough players. Features that support solo play will need to carry until players come in

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