The size of the scroll frame is not the same as the other gui’s as you can see in the picture below. I used a plugin to make it the same on all devices, but it doesn’t seem to work.
UIAspectRatioConstraint’s only maintain the GUI element’s ratio, not it’s size. E.g., a 2:1 rectangle will always be a 2:1 rectangle no matter the device.
You’re going to want to convert your elements to scale to scale it properly on all devices.
Sorry, but I have no clue what you just said. What is an elements scale? I cant find it.
Properties → Position and/or Size → X and/or Y → Scale
What am I supposed to scale? The scroll frame?
Preferably scale everything. There are plenty of plugins that can do this for you at the click of a button, so you don’t have to manually do the math.
Can you please link me to one you prefer to use?
I tried it, but it doesn’t seem to work. Everything else is scaling correctly but all of the text buttons inside of the frame aren’t changing size correctly.
text buttons also have scale in their size properties.
Have you scaled them and maybe set textscaled.