(Inside ServerScirptStorage) Script:
local clock = game.ReplicatedStoarge.Clock
while true do
clock.Value = “Intermission: 15!”local interTime = 15
repeat wait(1)
interTime = interTime - 1
clock.Value = “Intermission: “…interTime…”!”
until interTime == 0
end
Local script<TextLabel<ScreenGUI
local clock = game.ReplicatedStorage.Clock
script.Parent.Text = “Intermission: “…clock.Value…”!”
clock.Changed:Connect(function()
script.Parent.Text = “Intermission: “…clock.Value…”!”
end)