Help On a Countdown Intermission Script

(Inside ServerScirptStorage) Script:

local clock = game.ReplicatedStoarge.Clock

while true do
clock.Value = “Intermission: 15!”

local interTime = 15

repeat wait(1)
interTime = interTime - 1
clock.Value = “Intermission: “…interTime…”!”
until interTime == 0
end

Local script<TextLabel<ScreenGUI

local clock = game.ReplicatedStorage.Clock

script.Parent.Text = “Intermission: “…clock.Value…”!”

clock.Changed:Connect(function()

script.Parent.Text = “Intermission: “…clock.Value…”!”

end)

It is ReplicatedStorage not ReplicatedStoarge

LOL How did I not spot that. Thanks!