Help on Bus Camera attachments!

Hello there! I’m trying to make a FirstPerson based camera attachment to a mirror. This is what I want the player to see:

Here’s the mirror that has the camera attached. (SurfaceGui is positioned to the front for reference.)

I’ve tried all different modes, but all of them aren’t sufficient enough to help me out.

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Using RenderStepped to set camera CFrame to the part’s CFrame worked out.