Help on clothe saver

I need a code where when the player resets or die, it’s previous shirt re-applies to the character when it loads back in. Instead of respawning back to your original character.

Do you mean like a custom shirt or the player’s own shirt? If you have a custom shirt you want to apply to everyone every time they respawn, you want to use the CharacterAdded event to apply the shirt every time a player respawns.

Example:

local Players = game:GetService("Players")

Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(character)
		-- your code
	end)
end)

Also, if you don’t want players to spawn back into their original character, you can disable the CanLoadCharacterAppearence by using a local script in StarterPlayerScripts. Or you can just disable the LoadCharacterAppearence property (found in StarterPlayer)

– Example Code in Local Script

local player = game:GetService("Players").LocalPlayer

player.CanLoadCharacterAppearence = false

I was looking for when the player applies a custom shirt and resets, the shirt stays on instead of the player’s own shirt.

humanoid desc is prob what u need