I would want a quick round based system too, but also after intermission the game woulds start and would spawn in bombs that would explode when falling to the ground:
Hello! And thank you for your reply, i have one question though, do you know how it could explode when it hits the ground and how you could make it spawn repeatedly?
You will just have to use a looping tween on your bombs and for their spawn location you could make bombs cover the entire map and time each one to fall. And for the explosion itself I’m not sure how to make that work, you could make an explosion tween with different stages but this would be complicated.