Help on optimizing monetization

Here is my cash grab type game: +1 Size Per Step | Play on Roblox

My monetization is very low (0.3% conversion rate and ~5 average robux per paying user)

Could I have some feedback on possible problems and things that could discourage players from spending?

My other stats are all fine (~65th percentile in the simulator genre)

I already added more buttons and more effects on buttons and stuff but it barely made a difference

please give feedback :folded_hands::folded_hands: it would be greatly appreciated

I suggest basing the more expensive products and gamepasses around the Robux packages which people can buy and not a odd number like 439. I also suggest making the gamepasses and some of the products cheaper and when more people start buying them then slowly bump up the prices a little. Change around the icons and make them look more eye catching.

Thanks for the feedback! Do you have any tips on how to make the icons more eye catching?