Hello! I am scripting a game of my own in which requires a lot of scripting and building. As I have been scripting for years, overtime I learned more and more. However, there are obviously road blocks in how to do some parts of scripting. I’ve been attempting a save/load script. I’ve looked at other people’s examples as I tend to teach myself most of the things I know today. There’s Async in which I looked into but got confused about it. I setup a script, for the basics I believe but I’m not sure where I continue.
Enough about the complex issue, here’s what I’m looking for. I’m looking for steps on what to do next. I’ve made the script so far in which is in the pastebin link below. I’m looking to complete this script with all the values in which a part of it. There’s going to possibly be even more to have it save and load.
Due to so much, I might end up making it a manual save and an automatic load since it seems like a lot of data to be saved when the player hits exit on the roblox client.
I apologize if it’s weird. The repeat with the debounces is how I always double-check code so that it knows that it exists before continuing on into the next section of code. It’s to prevent errors saying, “Oh I’m sorry, this doesn’t exist.”