So far, I have:
-Looked for infections (none)
-Disabled each script one by one, published, and then see the results (no difference)
-I’ve tested if any of the modules I am using are causing this, none are
-The part count is not the problem
Total Data Kb/s shown in ServerStats spikes from 14kb/s up to 5000 kb/s, while Ping spikes from ~80-150 to ~300-500 ms Ping and Total Data Kb/s remain this high for less than a second and then starts declining back to normal This does not happen when a player resets
The average ping in my game is spiking whenever a player joins. Before:
Server Memory:
Update: When I remove all children of StarterGui, the total data in kb/s does not spike up to 4000, but rather spikes to 40 kb/s from 14.
However, even when the total data of the server is this low, ping still spikes by ~300-500 ms.
It might just be on roblox’s part, but it could also be a poorly optimized script. Do you have a server script that’s connected to a Players.PlayerAdded? If so may I take a look at it?
edit: just realized you have disabled each script one by one, so that may not be the case.