[HELP] Ping Spiking on Player Join

So far, I have:
-Looked for infections (none)
-Disabled each script one by one, published, and then see the results (no difference)
-I’ve tested if any of the modules I am using are causing this, none are
-The part count is not the problem

Total Data Kb/s shown in ServerStats spikes from 14kb/s up to 5000 kb/s, while Ping spikes from ~80-150 to ~300-500 ms
Ping and Total Data Kb/s remain this high for less than a second and then starts declining back to normal
This does not happen when a player resets

The average ping in my game is spiking whenever a player joins.
Before:
Server Memory:


Scripts:

ServerStats:

ScriptProfiler:

During Player Join:
Ping:
image
Server Memory:


Server Scripts:

ServerStats:

ScriptProfiler:

Then ping goes down back to normal as it was before a player joining.

Any thoughts on why this might be happening? I’ll take any suggestions at this point.

Thanks!

Update: When I remove all children of StarterGui, the total data in kb/s does not spike up to 4000, but rather spikes to 40 kb/s from 14.
However, even when the total data of the server is this low, ping still spikes by ~300-500 ms.

It might just be on roblox’s part, but it could also be a poorly optimized script. Do you have a server script that’s connected to a Players.PlayerAdded? If so may I take a look at it?

edit: just realized you have disabled each script one by one, so that may not be the case.

After disabling all scripts and UI’s, I’ve concluded it’s a problem on Roblox’s end. Appreciate the effort to help though.

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