Hello! I’m trying to make a click detector that rotates the mouse icon when the click detector is selected.
So to make this, I made the original mouse invisible and used two images of a custom mouse. One of them that is rotating and the other one is stopped. Then when I select the click detector the mouse that is not rotating becomes invisible and the one that is rotating become visible:
But the problem here is that I can’t tween the “FakeMouseMoving”
I’ve tried doing this using this script, but it didn’t worked:
local tweenService = game:GetService("TweenService") local mouse = script.Parent local tweenInfo = TweenInfo.new( 0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, -1, false, 0 ) local Tween = tweenService:Create(mouse, TweenInfo, {Rotation = 360}) Tween:Play()
(No messages on output)